Friday, May 27, 2016

Maple Story Phantom Skill Build


One of the fiveLedary Heroes, the Phantom is known as the Master Thief. He isegorizedas such by being a very swift character with high avoidance and high damage output. What sets him apart from other classes are his unique wpons; the Cane and the Deck of Cards.Above all, thedefiningfactor of the Phantom is his ability to “stl” or borrow other adventurers skills for his own use.Phantom Stat BuildPhantom, being a thief usesLUKas its primary stat withDEXas secondary. erally there exists two different ap-builds.Dexless BuildBasically just keeping your DEX set at (4) and going upping your primary stat (LUK) instd. This build gives you a huge advantage in damage rly on, especially sincePhantomsalrdy get +40 DEX passively from a beginner skill. That combined with different gr such as Zakum Helmet etc should land you on roughly ~90 DEX at level 100 which is enough for most gr.Low DEX Build(Recommended!)Similar to the dexless but keep your DEX high enough for all equipment you pass by. Slightly less damage rly on but not oh-so-much due to the passive skill mentioned rlier giving you +40 DEX.Phantom Skill BuildFirst Job Advancement10. +1 Double Entendre (1), +4 Phantom Swiftness (4)
11. +3 Phantom Swiftness (7)
12. +3 Phantom Swiftness (10)
13. +3 Phantom Swiftness (13)
14. +2 Phantom Swiftness (15), +1 Fther Foot (1)
15. +3 Fther Foot (4)
16. +3 Fther Foot (7)
17. +3 Fther Foot (10)
18. +3 Double Entendre (4)
19. +3 Double Entendre (7)
20. +3 Double Entendre (10)
21. +3 Double Entendre (13)
22. +3 Double Entendre (16)
23. +3 Double Entendre (19)
24. +1 Double Entendre (20), +2 Impeccable Memory I (2)
25. +3 Impeccable Memory I (5)
26. +3 Impeccable Memory I (8)
27. +3 Impeccable Memory I (11)
28. +3 Impeccable Memory I (14)
29. +3 Impeccable Memory I (17)
30. +3 Impeccable Memory I (20)Suggested Skills to Stl:
Haste
Iron Body
Magic Guard
Arrow Blow
Magic Claw
Lucky SevenSummary: Mobility and evasion are focused on first so avoid damage during the rly game. Your first Memory skill will allow you to stl low level skills from theoriginaladventurers, so choose one that either fits your play-style or gives you a decent buff to help with training speed. All first level skills will me maxed, so it’s impossible to mess up rly game excluding yourdesiredAP build.
Second Job Advancement30. +1 CarteBlanc(Given upon Advancement), +1 Calling Card (1)
31. +1 Carte Mille (1), +2 Cane Mastery (2)
32. +3 Cane Mastery (5)
33. +3 Cane Booster (3)
34. +3 Cane Booster (6)
35. +3 Cane Mastery (8)
36. +3 Cane Mastery (11)
37. +3 Cane Mastery (14)
38. +3 Cane Mastery (17)
39. +3 Cane Mastery (20)
40. +3 Impeccable Memory II (3)
41. +3 Impeccable Memory II (6)
42. +3 Impeccable Memory II (9)
43. +3 Impeccable Memory II (12)
44. +3 Impeccable Memory II (15)
45. +3 Impeccable Memory II (18)
46. +2 Impeccable Memory II (20), +1 Calling Card (2)
47. +3 Calling Card (5)
48. +3 Calling Card (8)
49. +3 Calling Card (11)
50. +3 Calling Card (14)
51. +3 Calling Card (17)
52. +3 Calling Card (20)
53. +3 CarteBlanc(4)
54. +3CarteBlanc(7)
55. +3 Carte Blanc(10)
56. +3 Devil’s Luck (3)
57. +3 Devil’s Luck (6)
58. +3 Devil’s Luck (9)
59. +1 Devil’s Luck (10), +2 Cane Booster (8)
60. +3 Cane Booster (11)
61. +3 Cane Booster (14)
62. +3 Cane Booster (17)
63. +3 Cane Booster (20)
64. +3 Carte Mille (4)
65. +3 Carte Mille (7)
66. +3 Carte Mille (10)
67. +3 Carte Mille (13)
68. +3 Carte Mille (16)
69. +3 Carte Mille (19)
70. +1 Carte Mille (20), 2 EXTRA SPSuggested Skills to Stl:
Hyper Body
Bless
Power Guard
Mental Clarity
Thrten
Hl
Tornado Upper
Iron Arrow
Shuriken Burst
Thunder BoltSummary:Calling Cardacts as a new attack skill to use inconjunctionwith Double Entendre.Cane Masteryiscriticalin giving your damage range stability,incrsingyour minimum damage to help take out the monsters you’ll face.Your second Memory Skill will allow you to stl yet another skill from your fellow adventurers, so choose wisely.Devil’s Luckis just the Phantom version of intense training, giving your minimum LUK stat a boost of +40 at max level, but unlike other Intense Training skills; it doesnotadd a secondary stat. Max booster next and thenCarte Mille(Which acts like aminiaturerush). You’ll have everything maxed with two SP left over.
Third Job Advancement70. +1 Rapier Wit (1)
71. +1 Mist Mask (1), +1 Blason Fantome (1), +1 Piercing Vision (1)
72. +3 Impeccable Memory III (3)
73. +3 Impeccable Memory III (6)
74. +3 Impeccable Memory III (9)
75. +3 Impeccable Memory III (12)
76. +3 Impeccable Memory III (15)
77. +3 Impeccable Memory III (18)
78. +2 Impeccable Memory III (20), +1 Lune (1)
79. +3 Lune (4)
80. +3 Lune (7)
81. +3 Lune (10)
82. +3 Lune (13)
83. +3 Lune (16)
84. +3 Lune (19)
85. +1 Lune (20), +2 Blason Fantome (3)
86. +3 Blason Fantome (6)
87. +3 Blason Fantome (9)
88. +2 Blason Fantome (11), +1 Piercing Vision (2)
89. +3 Piercing Vision (5)
90. +3 Piercing Vision (8)
91. +3 Piercing Vision (11)
92. +3 Piercing Vision (14)
93. +3 Piercing Vision (17)
94. +3 Piercing Vision (20)
95. +3 Mist Mask (4)
96. +3 Mist Mask (7)
97. +3 Mist Mask (10)
98. +3 Mist Mask (13)
99. +3 Mist Mask (16)
100. +3 Mist Mask (19)
101. +1 Mist Mask (20), +2 Bad Luck Ward (2)
102. +3 Bad Luck Ward(5)
103. +3 Bad Luck Ward (8)
104. +3 Bad Luck Ward (11)
105. +3 Bad Luck Ward (14)
106. +3 Bad Luck Ward (17)
107. +3 Bad Luck Ward (20)
108. +3 Final Feint (3)
109. +3 Final Feint (6)
110. +3 Final Feint (9)
111. +3 Final Feint (12)
112. +3 Final Feint (15)
113. +3 Final Feint (18)
114. +2 Final Feint (20), +1 Rapier Wit (2)
115. +3 Rapier Wit (5)
116. +3 Rapier Wit (8)
117. +3 Rapier Wit (11)
118. +3 Rapier Wit (14)
119. +3 Rapier Wit (17)
120. +3 Rapier Wit (20)Suggested Skills to Stl:
Holy Symbol
Combo Attack
Dispel
Willow Defense
Magic Crash
Arrow Rain
Drain Arrow
Shining Ray
Double SpiralSummary:This jobadvancementstarts moving in more active buffs than before. These buffs will incrse your , MP, Attack, Status Resistance, and Critical rate. These buffs along with your new attacks will give you the tools to start moving up and into the fourth jobadvancement. Max all but Blason Fantome; lve that at 11.
Fourth Job Advancement120. +1 Mille Aiguilles (1), +1 Penombre (1), +1 Impeccable Memory IV (1), +1 Carte Noir (Automatic Upon Advancement)
121. +1 Pouvoir Emprunte (1), +1 Tempest (1), +1 Aria Amour (1)
122. +3 Aria Amour (4)
123. +3 Aria Amour (7)
124. +3 Aria Amour (10)
125. +3 Aria Amour (13)
126. +3 Aria Amour(16)
127. +3 Aria Amour (19)
128. +3 Aria Amour (22)
129. +3 Aria Amour (25)
130. +3 Aria Amour (28)
131. +2 Aria Amour (30), +1 Cane Expert (1)
132. +3 Cane Expert (4)
133. +3 Cane Expert (7)
134. +3 Cane Expert (10)
135. +3 Cane Expert (13)
136. +3 Cane Expert (16)
137. +3 Cane Expert (19)
138. +3 Cane Expert (22)
139. +3 Cane Expert (25)
140. +3 Cane Expert (28)
141. +2 Cane Expert (30), +1 Impeccable Memory IV (2)
142. +3 Impeccable Memory IV (5)
143. +3 Impeccable Memory IV (8)
144. +3 Impeccable Memory IV (11)
145. +3 Impeccable Memory IV (14)
146. +3 Impeccable Memory IV (17)
147. +3 Impeccable Memory IV (20)
148. +3 Impeccable Memory IV (23)
149. +3 Impeccable Memory IV (26)
150. +3 Impeccable Memory IV (29)
151. +1 Impeccable Memory IV (30), +2 Penombre (3)
152. +3 Penombre (6)
153. +3 Penombre (9)
154. +3 Penombre (12)
155. +3 Penombre (15)
156. +3 Penombre (18)
157. +2 Penombre (20), +1 Carte Noir (2)
158. +3 Carte Noir (5)
159. +3 Carte Noir(8)
160. +3 Carte Noir (11)
161. +3 Carte Noir (14)
162. +3 Carte Noir (17)
163. +3 Carte Noir (20)
164. +3 Mille Aiguilles (4)
165. +3 Mille Aiguilles (7)
166. +3 Mille Aiguilles (10)
167. +3 Mille Aiguilles (13)
168. +3 Mille Aiguilles (16)
169. +3 Mille Aiguilles (19)
170. +3 Mille Aiguilles (22)
171. +3 Mille Aiguilles (25)
172. +3 Mille Aiguilles (28)
173. +2 Mille Aiguilles (30), +1 Maple Warrior (1)
174. +3 Maple Warrior (4)
175. +3 Maple Warrior (7)
176. +3 Maple Warrior (10)
177. +3 Maple Warrior (13)
178. +3 Maple Warrior (16)
179. +3 Maple Warrior (19)
180. +3 Maple Warrior (22)
181. +3 Maple Warrior (25)
182. +3 Maple Warrior (28)
183. +1 Maple Warrior (29), +2 Pouvoir Emprunte (3)
184. +3 Pouvoir Emprunte (6)
185. +3 Pouvoir Emprunte (9)
186. +3 Pouvoir Emprunte (12)
187. +3 Pouvoir Emprunte (15)
188. +3 Pouvoir Emprunte (18)
189. +2 Pouvoir Emprunte (20), +1 Hero’s Will (1)
190. +3 Hero’s Will (4)
191. +1 Hero’s Will (5), +2 Tempest(3)
192. +3 Tempest (6)
193. +3 Tempest (9)
194. +3 Tempest (12)
195. +3 Tempest (15)
196. +3 Tempest (18)
197. +3 Tempest (21)
198. +3 Tempest (24)
199. +3 Tempest (27)
200. +3 Tempest (30)Suggested Skills to Stl:
Sharp Eyes
Pirate Style
Continual Aiming
Power Stance
Rapid Fire
Dragon Strike
Paralyze
Chain Lightning
Summary:Congratulations. You’re now the Master Thief. This part of the build can beinterchangbleto fir your own play styles. Enjoy your newly found power as the Phantom

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